Rules & Regulations

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Free play balance can be used on straight bets and parlays of any sport. The maximum winning amount of $500 per free play wager. Use your free play by entering the amount you want to risk and tap the “Use Free Play” box. Tap “Place Bet”.
The amount that you can bet depends on the track category and on the bet type you choose. For example, a Straight bet on a Category A Track lets you bet a minimum of $1.00 up to $1,000.00; an Exacta on a track of the same category will let risk from $0.50 up to $500.00. These details are visible when you are in the Racing section at the bottom of the screen when you are placing a bet.
If there is a scratch on a horse you bet on, the wager will be refunded. Please take into consideration that the system will do so by the time the official results are provided by the track when the race is completed. This can vary for exotic wagers depending on the type of bet that you selected and the possible outcomes. For an "odds to win" with a fixed-odds payout amount, all wagers have action. This means that even if the horse is scratched prior to the race the wager will be settled as a loss.
Please note that you will not be offered compensation of any nature for bets that are not accepted by BUSR Sportsbook, Casino and Racebook's transaction server, no matter the reason. Conversely, bets are valid when they are accepted by the transaction server, even if you aren't assigned a reference number. If you have any doubts regarding the validity of your bet, check your BUSR Sportsbook, Casino and Racebook statement and/or contact Customer Service immediately via live chat or by email at support@myracingaccount.com. 1. All rules, regulations, and payoffs are open to revision by BUSR Sportsbook, Casino and Racebook without prior written notice to BUSR members. 2. Las Vegas rules, regulations, payoffs and bet types apply where not covered herein. 3. For compliance with the Know Your Customer (KYC) guidelines, the BUSR Sportsbook, Casino and Racebook Account Verification Department will proceed to verify the information provided at sign up before any payout is approved. It is the sole responsibility of the account holder to make sure all personal information provided is accurate and verifiable. 4. All sporting events must take place on the date and at the site scheduled - unless otherwise specified. Time changes within 24 hours do not affect wagers. If an event is postponed, rescheduled and/or relocated before it starts, that event will automatically be graded "No Action" and your money will be refunded to your BUSR account. 5. For betting purposes, the winner of an event or game will be determined on the date of the event's conclusion, and according to house wagering rules and regulations. 6. BUSR does not recognize suspended games, protests or overturned decisions for wagering purposes. 7. As BUSR Sportsbook, Casino and Racebook is a foreign company, it does not report players' account activities, winnings or losses to any government agencies. Therefore, it is your responsibility, if applicable, to report your winnings. 8. All Sportsbook free play rollover requirements must be met by wagering on pre-match events in the sportsbook. Casino, Live Betting and Racebook action do not count towards the rollover requirement. 9. Promotions and Bonuses offered by BUSR Sportsbook, Casino and Racebook cannot be used by more than one account per household. In the case that multiple account holders reside in the same residence, all accounts must be verified before any bonuses or promotions are issued. 10. All wagering claims must be placed no later than one week from the day the disputed bet was placed. Claims made after this period will not be honored. 11. Before betting, you must open a BUSR Sportsbook, Casino and Racebook account. You are responsible for keeping yourself informed of your account balance and account history. 12. All winnings will be credited to your BUSR Sportsbook, Casino and Racebook account, and all losses will be deducted from the same account. 13. The management of BUSR Sportsbook, Casino and Racebook reserves the right to refuse or limit any bet and to restrict betting on any event at any time without advance notice. 14. Any and all bets placed in an attempt in any way to defraud BUSR Sportsbook, Casino and Racebook and/or made by or contracted by any bookmaker, gambling syndicate, and/or any person, parties, organization, friends or relatives either individually or in partnership or in conjunction with any other person, parties, organization, friends, relatives, firms or corporations in any manner whatsoever who carry on or become engaged in or concerned with or interested in or advise, lend money to, guarantee the debts or obligations of any business of the kind or similar to the kind of business of BUSR Sportsbook, Casino and Racebook shall be voided and the balances in said player accounts related to these bets that were paid by BUSR Sportsbook, Casino and Racebook shall be refunded automatically to BUSR Sportsbook, Casino and Racebook. 15. Anyone found to be betting in a syndicate-like fashion to receive either winnings or activity bonuses will have all winnings and bonus payouts from said activity withheld and will not receive a payout of any kind in direct relation to the aforementioned. BUSR Sportsbook, Casino and Racebook retains the right to require an equal amount of action between full games and derived events determined at the bookmaker’s discretion. 16. BUSR Sportsbook, Casino and Racebook reserves the right to keep the principle of any bet placed in an attempt to defraud the house of any bonus monies, whether a player does this on his/her own or in collusion with other players or other sportsbooks. 17. Betting both sides of a single event for the purpose of achieving a stated minimum amount of betting activity in order to qualify for bonuses is strictly prohibited. 18. Anyone under the age of 18 is prohibited from collecting or placing bets. 19. You can't cancel, change, or modify your bet in any way once it has been received and accepted by BUSR Sportsbook, Casino and Racebook. 20. Bets will be accepted up to the starting time of the sporting event. 21. A bet shall be deemed invalid when:
  • It is submitted later than the posted starting time.
  • It is a bet on an obvious line error.
  • It has been placed once the outcome of the event is public knowledge.
22. Before accepting any bet, the management of BUSR Sportsbook, Casino and Racebook reserves the right to limit the maximum risk. Minimum and maximum bets shall be determined exclusively by BUSR Sportsbook, Casino and Racebook. 23. The maximum payout for any parlay is $100,000 and the maximum combined daily winnings for any account is $100,000. 24. Free plays can be used on any event in the Sportsbook, in straight wagers, parlays, props and live betting, up to maximum odds of 200/1 with a maximum win amount of $500 per wager placed using Sportsbook free play funds. 25. The management of BUSR Sportsbook, Casino and Racebook monitors all bets to aid in properly settling disputes. Records of all transactions are saved to a file on a backup system. In the case of betting disputes, both the management of BUSR Sportsbook, Casino and Racebook and the player agree that the transaction database shall serve as the final authority in disputes involving Internet bets. 26. Any situations not covered by the rules described herein or elsewhere on the BUSR Sportsbook, Casino and Racebook website will be settled by applying the rules of the Nevada Gaming Commission. However, the rules of BUSR Sportsbook, Casino and Racebook are final. Note the management of BUSR Sportsbook, Casino and Racebook reserves the right to refuse bets that differ from posted Las Vegas lines by three points or more. 27. You are liable for any unauthorised use of your account number and password. If your account number and/or password are lost or compromised, contact BUSR Sportsbook, Casino and Racebook immediately. Once notified, BUSR Sportsbook, Casino and Racebook will freeze your account to bar further access. 28. With the exception of obvious line errors, the odds that are quoted at the time bets are accepted shall be deemed valid and will be used to determine winners, losers and ties. 29. BUSR Casino, Sportsbook and Racebook shall maintain a record of all final scores and results, and statistics to protect both players and BUSR Sportsbook, Casino and Racebook in the case of obvious mechanical or human error. 30. BUSR Sportsbook, Casino and Racebook reserves the right to inform the public of obvious mistakes/errors (i.e., the incorrect posting of odds), and to make the appropriate adjustments. 31. In the case of an obvious error on a posted line, single bets will be graded "Void" and all money to cover said bets will be returned to players' accounts. Parlays involving such lines will be reduced accordingly. BUSR Sportsbook, Casino and Racebook will adjust the line appropriately to remedy the situation, and the line replacing the obvious error will be deemed the true line or odds for betting purposes. 32. If funds are credited to your account in error, it is your responsibility to notify BUSR Sportsbook, Casino and Racebook of the error without delay. Any winnings realized after the error, whether directly or indirectly subsequent to the error but before notifying BUSR Sportsbook, Casino and Racebook shall be void. 33. Clients are restricted to having a maximum of one active account. BUSR Sportsbook, Casino and Racebook reserves the right to close any new or duplicate accounts and/or accounts with similar information. 34. Any BUSR Sportsbook, Casino and Racebook accounts found to be associated to a previous account which is held in poor standing due to fraudulent activity, negative balance or syndicate wagering will be subject to permanent closure. BUSR Sportsbook, Casino and Racebook will be subject to permanent closure and the forfeiture of any winnings associated to the offending accounts. 35. The maximum amount of winnings generated from contests held on betusracing.ag that can be withdrawn at BUSR Sportsbook, Casino and Racebook total $500 over the lifetime of the account 36. The use of a VPN service, or any IP masking device, is strictly prohibited for accounts accessing the BUSR Sportsbook, Casino and Racebook. Any accounts found to be using such services or programs will be subject to permanent closure and the forfeiture of any winnings associated to the offending accounts. 37. It is the sole responsibility of the account holder to ensure that all purchases made are honored. Any winnings associated with uncollected purchases are subject to forfeiture. BUSR Sportsbook, Casino and Racebook retains the right to pursue any uncollected purchases through a third party collection agency. 38. When calling BUSR Sportsbook, Casino and Racebook the client must give their account number and the first 4 characters of the password before gaining access to any account information or placing a wager. 39. When placing a wager over the phone at BUSR Sportsbook, Casino and Racebook, the customer service agent will provide a read back of the requested wagers and risk amounts. Only when the client confirms the read back by providing their account number and the first 4 characters of the password will the wager be considered to have been placed. 40. Once the read back has been confirmed, all wagers are final. 41. Wagers placed on phone calls which disconnect before the final read back is confirmed will not have action. 42. The minimum risk on phone wagers is $25. 43. BUSR Sportsbook, Casino and Racebook records all phone conversations, chats and emails for the purpose of settling any discrepancies originating from the aforementioned means of communicating with account holders. 44. BUSR Sportsbook, Casino and Racebook House Rules will supersede any verbal or written offering by any person representing BUSR Sportsbook, Casino and Racebook.
  1. All deposits are subject to management approval. BUSR reserves the right to accept, deny or reverse any deposits.
  2. If your initial credit card deposit is for the maximum allowed, you must split your initial risk into at least 2 relatively equal bets on separate events. If you don’t, BUSR can deem your account “non-recreational” and management may decide to void the wagers and return your deposit.
  3. You cannot use the same credit card or bank account number to fund more than one account.
  4. The name on the credit card you use to make deposits must be the same name registered to your BUSR account. Third-party credit card deposits are not allowed. BUSR will consider any third-party deposits you make in error to be invalid, and BUSR will void any winnings resulting from such deposits.
  5. Deposit limits vary by method. Management must approve any limit increase. BUSR reserves the right to request sufficient documentation from any customer to validate your identity before increasing any limits. Providing documentation will not guarantee any increase in deposit limits.
  6. Deposit options may vary depending on your location. For a complete list of deposit options, please contact BUSR’s customer service team at the email support@myracingaccount.com.
  7. Any customer found to be committing fraud of any kind with credit cards or other electronic payment methods will be subject to criminal and/or civil prosecution.
  8. Customers automatically forfeit all winnings resulting from the illicit use of credit cards or other electronic payment methods.
  9. The descriptor on your credit card billing statement may vary from one transaction to the next as BUSR’s uses different processing companies. If you’re unsure about a charge reflected on your statement, please contact the BUSR’s security department at support@myracingaccount.com.
  10. The default currency in the BUSR cashier is U.S. dollars. If your account is in a different currency, you must contact the BUSR customer service department prior to any deposit to receive proper instructions.
  11. BUSR won’t automatically credit deposits processed outside of the BUSR cashier. It’s your responsibility to contact BUSR customer service department in order to inform them of the deposit and ensure it’s credited in a timely manner.
  12. BUSR isn’t responsible for deposits made to the customer service department without notification.
  13. If BUSR credits funds to your account in error, it’s incumbent that you notify BUSR of the error immediately. BUSR reserves the right to cancel any pending wagers on accounts with negative balances, whether or not you placed those wagers with funds resulting from the error.
  14. BUSR can’t be held liable for any wagers you miss due to a delay stemming from a transaction error or a third-party processor.
  15. BUSR will cover fees for person-to-person transfers of $300 or more.
  16. BUSR won’t be liable for any additional fees charged by your banking institution. This includes cash advance fees, international processing or currency fees, overdraft fees or administrative banking fees.
  17. BUSR relies on the service of third-party processors and can’t be held liable for any failure on their part.
  18. The availability of deposit methods is subject to change without prior notice.
  19. House deposit rules supersede any verbal or written offering by any BUSR employee.
  20. In some jurisdictions, online gaming activities may be restricted to government-owned and managed lotteries, sports and horse wagering. In some cases, it may not be permitted. It’s your sole responsibility to inform yourself of your local laws before funding your account.
Given that our promos are usually unique, you may be required to add a promo code. Our system will ensure that any relevant rollover requirements are taken care of based on the following terms:
  • All bonuses, special offers and promotions are subject to specific terms and conditions in the site, and any additional bonus that is credited to a player must be used in accordance to these terms. BUSR reserves the right to modify or remove any bonus, special offer and/or promotion at any given time, including any terms and conditions that rule over these promos.
  • If we find any reason to believe that a player is abusing or attempting to abuse any bonus, BUSR reserves the right to withhold, cancel or prevent users from getting the bonus, special offer or promotion in question. BUSR also reserves the right to rescind any related policy with respect to the player in question, or even going as far as closing/blocking the player’s access to his/her account.
  • The minimum deposit amount required to be eligible for a casino bonus is $100, unless otherwise specified.
  • Players using proxies or virtual private networks (VPNs) to participate in jackpots, tournaments and games that they would have otherwise not been able to take part in will be considered to have breached our Terms and Conditions. And as a result, BUSR reserves the right to withhold or cancel all deposits and/or winnings for the player in question.
  • 1. Payouts are processed daily on a first-come, first-served basis. As long as all pre-authorized or pending deposits to your BUSR account have been settled we can process your payout in as little as 1 business day. Should your account balance drop below the requested payout amount at any point, your payout will be automatically canceled.
  • 2. The minimum payout amounts you can request are Bitcoin $25, eCheck $50 and Bank Wire $500.
  • 3. Requested payout funds will be deducted from the player account upon completing the authorization process.
  • 4. Only players who have made at least one successful deposit are eligible to withdraw funds from their BUSR account.
  • 5. Players must roll over all deposited funds at least 1x prior to requesting a payout.
  • 6. All players may request a maximum of one payout per payout method each week.
  • 7. All players who receive a bonus must complete their rollover requirement prior to a payout request. The rollover is the number of times a player must put into action the total amount of the deposit plus reimbursed fees and bonus. The rollover can only be completed with sportsbook volume.
  • 8. BUSR accepts payout requests 24/7/365.
  • 9. BUSR sends payouts Monday through Friday during regular banking hours.
  • 10. Any payout request submitted after 2 PM ET will be taken as the next day’s submission.
  • 11. BUSR will only process payouts in the name of the account holder.
  • 12. If you have pending deposits to your BUSR account, we cannot process your payout until we receive the funds. This may take up to 5 business days after you make a deposit.
  • 13. If you have pending deposits to your BUSR account, we cannot process your payout until we receive the funds. This may take up to 5 business days after you make a deposit.
  • 14. All terms and conditions, including rollovers, play-through periods, and required documentation, must be completed and received before a payout can be processed.
  • 15. The submission of a payout request does not guarantee an approval of the payout.
  • 16. BUSR reserves the right to request an SMS verification and/or proper documentation to verify the account holder’s identity, such as a valid photo ID and copies of any credit card(s) used before processing a payout. Failure to provide this documentation will result in a cancellation of the request.
  • 17. Players are responsible for ensuring that all personal information including physical mailing address, phone number, and email address are up to date and valid.
  • 18. Players will be required to submit verification at least once prior to any payout request being processed. Verification may be requested either via SMS or by requesting documentation at BUSR’s sole discretion.
  • 19. Please note that players depositing via credit card, debit card or prepaid card are required to wait a minimum of seven business days from their last deposit prior to requesting a payout.
  • 20. Payouts may be sent via a different method than the one originally requested. We will notify you of any changes should that be necessary.
  • 21. Payment instructions for bitcoin payouts will be provided online in the cashier. A verification code will be sent to the player’s phone number registered to their gaming account in order to confirm the payout request has been entered.
  • 22. Players may cancel or modify a pending payout request while still under review. Once the request is authorized, it cannot be canceled or modified.
  • 23. BUSR clients can receive a maximum of $2,000 (USD) from their casino winnings weekly. Kindly note that BUSR is associated with independent casino providers and internal auditing prevents withdrawals in excess of $2,000 within 7 calendar days.
  • 24. Payout methods, limits, and fees are subject to change without prior notification.
  • 25. BUSR reserves the right to deny, reverse or hold any payout request if BUSR suspects fraud or if the terms and conditions are violated in any way.
  • 26. Payout rules will take precedence over any verbal or written offering by any employee.
Method Amount Fees Time Frame
International Bank Wire $500 - $1,999 $75 Review: 2 business days + 5 to 7 business days to process
$2,000 - $4,000 $125
$4,001 - $5,000 $160
E-Check $50 - $200 $5 Review: 2 business days + 7 to 10 business days to process
$201 - $750 $15
$751 - $1,000 $40
Bitcoin $25 - $5,000 None! 2 business days
Straight Bets You make a straight bet by choosing a team and the associated point spread. The cost of the bet typically is 10/11, or risk $110 to win $100. Example: Los Angeles Lakers +7 Phoenix Suns +7 If you place a straight bet on the Suns -7, the Suns must win by 8 or more points for your bet to cash. If you place a straight bet on the Lakers +7, the Lakers must win, or lose by 6 points or less, for your bet to cash. If the Suns win by 7 points, both bets result in a “push” or “no action.” BUSR will return the risked funds. Teaser Bets A teaser is a combination of between 2 and 10 football or basketball wagers. You adjust the point spreads and/or totals in your favor in exchange for a lower payout. When your teaser includes a point spread, you can decrease the spread for the favorite (or increase the spread for the underdog). When the teaser includes a total, you can increase the “under” or decrease the “over.” BUSR will grade the entire wager as a loss if any part of the teaser results in a loss. There are no partial payouts. A push in a regular teaser of 3 or more teams will reduce the number of plays in the teaser. For example, a 5-team teaser that results in two pushes will become a 3-team teaser, and the payout will get recalculated based on the new number of plays. A push or tie in any 2-team regular teaser will result in a push for the whole teaser, unless the other game gets graded as a loss. If any portion of a 2-team teaser is graded “no action,” the entire teaser will be graded “no action,” unless the other team is graded as a loss. BUSR will grade as “no action” any event which does not take place on the date specified in the wager, and the teaser will reduce accordingly. In the event that any teaser selection pushes or ties, the following rules apply. For special teasers, any tie or push is considered a loss. For 2-team teasers, tie + win = push, and tie + loss = loss. For teasers of more than 2 teams, a tie reverts the teaser to the next lower level Example: 2-Team, 5-point Teaser For $100 Bulls +4, Raptors -3 The 5-point teaser converts the lines to Bulls +9 and Raptors +2. The payout in a 2-team, 5-point basketball regular-season teaser is 14/10. In this case, you will lay $140 to win $100. Pushes In the event that any of the teaser selections result in a “push,” the following rules apply: For special teasers, any tie is considered a loss. For 2-team teasers, tie + win = push, and tie + loss = loss. For teasers of 3 or more teams, a tie reverts the teaser to the next lower level (ex.: 4-team teaser with 1 push reverts to a 3-team teaser). Football Teasers

6 pts

6½ pts

7 pts

2 TEAMS -120 -130 -140
3 TEAMS +150 +135 +125
4 TEAMS +235 +215 +200
5 TEAMS +350 +320 +300
6 TEAMS +550 +500 +475
7 TEAMS +800 +700 +600
8 TEAMS +1300 +1100 +900
9 TEAMS +200 +1500 -+1200
10 TEAMS +2500 +2000 +1600
Basketball Teasers

4 pts

4½ pts

5 pts

2 TEAMS -120 -130 -140
3 TEAMS +150 -135 +120
4 TEAMS +235 +215 +200
5 TEAMS +350 +320 +300
6 TEAMS +550 +500 +475
7 TEAMS +800 +700 +600
8 TEAMS +1300 +1100 +900
9 TEAMS +2000 +1500 -+1200
10 TEAMS +2500 +2000 +1600
Mixed Special Teasers, Football/Basketball
3 TEAMS 10 / 7 PTS -120
4 TEAMS 13PTS FB / 10PTS NBA / 9PTS CBB
Parlays You can combine two or more teams or totals into one “parlay” wager. The more selections you combine, the greater the odds and the bigger the win amount.
  • Proposition plays and future bets can’t be parlayed.
  • BUSR allows a maximum underdog odds of +500 for circled plays included in parlays.
  • In case of a tie or no action, the parlay will revert to a lower-level payoff, except in a 2-team parlay (tie reverts to a straight bet).
Parlay Payoffs
2 TEAMS 3.6
3 TEAMS 6
4 TEAMS 12
5 TEAMS 24
6 TEAMS 47
7 TEAMS 91
8 TEAMS 175
9 TEAMS 300
10 TEAMS 600
Note: BUSR calculated these payouts on a flat line, which is -110. Moneylines BUSR gives you the option to wager on which team is going to win, disregarding the point spread, with moneyline bets. Example: Knicks -280 Celtics +240 If you wager on Knicks -280, you lay $280 to win $100. If you wager on Celtics +240, you lay $100 to win $240. The line values are determined based on the point spread. When you bet moneylines, you bet on a team to win the game outright. If Bets An “if” bet is the combination of 2-4 straight bets, joined together by an “if condition” or “if clause.” There are 2 possible conditions: “if win or tie,” or “if win only.” Likewise, each subsequent leg of the “if” bet will be placed as long as the preceding bet wins. The main advantage of an “if” bet is that you can place multiple wagers with a limited amount of funds. You can use a single risk amount to place up to 4 wagers, which can be concurrent or overlapping. You can buy up to 3 points on each selection. Example: New Orleans Saints -5 ($110 to win $100), IF (win, tie or cancel) San Francisco 49ers +4 ($110 to win $100) If Saints -5 loses, the wager stops there and BUSR grades it as a loss for -$110. If Saints -5 wins (+$100), you continue to the 49ers wager. If 49ers +4 wins, the wager is a $200 winner. If 49ers +4 loses, the wager is a $10 loss ($100 - $110). Reverses A reverse is an “if” bet going backward and forward. In other words, you enter 2 “if win only” bets. The max number of picks for a reverse is 4, and you can buy up to 3 points on each selection. Round Robins Round robins are bets where you pick 3 to 8 teams and match them in as many 2-, 3- or 4-team combinations as possible. When you place a round-robin wager, you aren’t allowed to keep open spots. Example: Bills -5, Patriots +2.5, Saints +7 Possible combinations are:
2TP 2TP 2TP
2TP Bills -5 Patriots +2.5
Patriots +2.5 Saints +7 Saints +7
Note: Playing this round robin for $100 involves putting $100 on each possible 2-team parlay combination for a total ticket of $300. Futures This is when you bet on a future outcome that is not dependent on a single game or performance. For instance, when you bet on the Super Bowl winner any time from the preseason to before the AFC and NFC Championship Game. Prop Bets Also called a proposition bet, novelty bet or side bet, a prop bet is a wager that does not directly affect a game’s outcome. For example, the length of the national anthem at the Super Bowl. Live Betting These are wagers you can place during the game (after it has started and before it ends). This is a really exciting way to bet on your favorite sports. To access these bets, log into your BUSR account and select “Live Betting” from the left rail of the sportsbook page, and then select the sport on which you want to bet live. Buying Points You can buy points to improve your odds by decreasing the spread, allowing you to win when your team scores fewer points. You can buy points for football and basketball on game sides and totals only. You can buy up to 3 points on football games. The charge is 10 cents per half-point. If you’re betting on NBA games, you can buy up to 2 points. The charge is 10 cents per half-point. If you’re betting on NCAA basketball, you can buy up to 1.5 points. The charge is 10 cents per half-point. Players can buy on or off 3 with a surcharge of 30 cents in NFL and 20 cents in NCAA football. Additional Rules for Specific Wager Types First-half betting – The first half must be completed for wagers to have action. Second-half betting – The second half must be completed for wagers to have action. Overtime counts toward second-half wagers.
1. A football wager is official after 55 minutes of play have elapsed with the following exceptions
  • First Half wagers are official at the completion of the first half of play
  • Quarter wagers are official upon the completion of the quoted quarter. Fourth Quarter wagers do not include OT
  • Second half wagers are official upon completion of the second half. Second half wagers include OT.
  • Wagers on the Total (Over/Under) are official after 55 minutes of play have elapsed, even if the total score in the game has already gone over the quoted total.
  • Team and Player Props are official only once the full game, including OT (where applicable), is complete unless the result of the wager is already determined.
2. Abandoned or postponed matches are “No Action” unless rescheduled and played in the same NFL Weekly Schedule. 3. If a match venue is changed, all wagers will be graded “No Action” 4. Overtime counts for all wagers unless otherwise stated on the bet description. 5. Player Prop markets will be settled according to the performance of the named player.
  • Player Props are official only if the Player is on the roster and has played at least one play on offense, defense or special teams.
6. All Team and Player Props will be graded according to the result posted at NFL.com. 7. Overtime does not count for the following wagers.
  • First Half Result
  • 4thQuarter Wagers
  • Any wager where the draw/tie has been offered for wagering.
8. Regular season Win wagers and matchups are official once the team has completed their full schedule of regular season games, unless the remaining games during the course of the season do not affect the result. 9. For NCAA Football, the “playoff teams” are defined as the 4 teams that qualify for the National Championship Semi-Final games. 10. Full season player props have action only if the player is on the active roster for the first game of the NFL, NCAA Football or CFL Regular Season. 11. For wagers on “Will a team score 3 unanswered times”, the Point After Touchdown (PAT) does not count towards the wager. 12. Division winner wagers are graded according to regular season results. 13. Conference winner wagers include playoffs unless otherwise stated. 14. All grading disputes will be resolved using NFL.com as the official source. Football Live Betting 1. Wagers placed on any market during the first half that are unresolved by half-time will carry over in to the second half. If a game is tied at the end of regulation, any bets placed during the game that are unresolved will carry over in to overtime, unless it is specified that OT is not included in the wager.
  • First Half wagers are official at the completion of the first half of play
  • Quarter wagers are official upon the completion of the quoted quarter. Fourth Quarter wagers do not include OT
  • Second half wagers are official upon completion of the second half. Second half wagers include OT.
2. Wagers placed during the game that are unresolved by the end of the game will be settled as “No Action”, unless the draw/tie option was offered. 3. All markets offered for wagering include overtime unless otherwise specified or the draw/tie option was available for wagering. 4. All grading disputes will be resolved using NFL.com as the official source.
1. If a game is not played on the scheduled date, all wagers will be graded “No Action” 2. NBA games are official after 43 minutes of play. College basketball, WNBA and International games are official after 35 minutes of play.
  • First half wagers are official upon completion of the first half of play
  • Quarter wagers are official upon the completion of the quoted quarter. Fourth Quarter wagers do not include OT
  • Second half wagers are official upon completion of the second half. Second half wagers include OT.
  • Team and Player Props are official only once the full game, including OT (where applicable), is complete unless the result of the wager is already determined.
3. Overtime counts for all wagers unless otherwise stated on the bet description. 4. Player Prop markets will be settled according to the performance of the named player. 5. Players must take the court and play for wager to have action. 6. NBA Regular Season Wins wagers are official once the named team plays at least 80 regular season games. 7. Race to X Points wagers are based on the specific team to reach X points first. This wager can be found in the pregame props. 8. Division winner wagers are graded according to regular season results. 9. Conference winner wagers include playoffs unless otherwise stated. 10. All grading disputes will be resolved using NBA.com, NCAA.com or Flashscore.com (International Basketball) as the official source. Basketball Live Betting 1. Wagers placed on any market during the first half that are unresolved by half-time will carry over in to the second half. If a game is tied at the end of regulation, any bets placed during the game that are unresolved will carry over in to overtime, unless it is specified that OT is not included in the wager.
  • First half wagers are official upon completion of the first half of play
  • Quarter wagers are official upon the completion of the quoted quarter. Fourth Quarter wagers do not include OT
  • Second half wagers are official upon completion of the second half. Second half wagers include OT.
2. Wagers placed during the game that are unresolved by the end of the game will be settled as “No Action”, unless the draw/tie option was offered. 3. All markets offered for wagering include overtime unless otherwise specified or the draw/tie option was available for wagering. 4. Team to score the Xth point wagers are based on the specific team that scores the points that land on or passes X. This wager can be found in live betting. For example, a wager on which team scores Point #50 where the score is 29-20, the team that scores the next point would win the wager, as the next point would be the 50th point scored in the game. 5. All grading disputes will be resolved using NBA.com, NCAA.com or Flashscore.com (International Basketball) as the official source.
1. Wagers on the moneyline are official after 5 innings of play or 4.5 innings if the home team is leading. 2. Runline and Total wagers are official after 9 innings of play, or 8.5 innings if the home team is leading. If a game is cancelled before 9 innings have been completed, all wagers on the runline and total will be graded “No Action” and funds will be returned to the account holder. 3. In the case that a game is cancelled or suspended in extra innings, the score will be determined according to the result of the last full inning, unless the home team scores to tie or takes the lead in the bottom of the inning, in which case the score will be determined at the time the game is called. 4. Extra innings count toward all wagers unless otherwise specified in the bet description. 5. If a pitching change occurs prior to the first pitch of the game being thrown, wagers on the runline and total will be graded “No Action”. Moneyline wagers will be settled according to the wagering option you select when placing your bet:
  • Action: A wager on a team regardless of who throws the first pitch. For action wagers, when a pitching change occurs, the odds on your wager will be adjusted to reflect the closing odds associated to the new starting pitcher.
  • Listed: For listed pitchers, your wager will be graded as “No Action” if the pitcher which you selected does not start the game. You can select one or both starting pitchers to be listed at the time of placing your wager.
6. 5th Inning Wagers: 5th inning wagers are official once 5 full innings are complete, or 4.5 innings if the home team is leading. 7. Team props are always Listed Pitchers and are official after 9 full innings of play, or 8.5 innings if the home team is leading with the exception of the following:
  • Will there be a run scored in the 1st inning: Wagers are official after the first inning is complete.
  • Total 1st Inning Hits+Runs+Errors: Wagers are official after the first inning is complete.
  • 1st Inning Total Runs: Wagers are official after the first inning is complete.
  • Team to score first: Wager is official once either team scores. In the event that neither team scores before the game is postponed, all wagers will be graded “No Action”
  • Any proposition related to a specific inning has action so long as the inning is completed.
8. Player props are always Listed Pitchers and are official after 9 full innings of play, or 8.5 innings if the home team is leading with the exception of the following:
  • Over/Under propositions where the player has gone over the total related to their personal performance. For wagers on the under, the game must go 9 full innings of play or 8.5 innings if the home team is leading.
  • Any proposition related to a specific inning has action so long as the inning is completed.
9. Player Prop markets will be settled according to the performance of the named player.
  • Player must be in the starting lineup for wagers to have action.
  • Pinch hitters do not count for action.
  • Pitcher must throw at least one pitch for action.
10. Total Bases: Wagers on total bases are settled according to adding up all hits that a player makes as Single = 1 Base, Double = 2, Triple = 3, Home Run = 4 11. Non-MLB: For wagers on the Little League World Series and World Baseball Classic, in the event of a Mercy Rule decision, wagers will be settled according to the score at the time the Mercy Rule is applied. 12. Regular Season Wins: Team must play 160 games for the wager to be official. 13. Series Betting: Wagers on the winner of a series are always Action and are settled according to the first 3 games played regardless of whether or not those games were part of the originally scheduled series. If less than 3 games are played (due to postponement), the team leading the series will be considered the winner. All games used for grading purposes must be official on the moneyline. Bets on Post Season Series are based on the team to win the series, regardless of how many games are played. 14. Grand Salami: All wagers are Action and must go 9 innings to be official, or 8.5 innings if the home team is leading. All Grand Salami bets are graded “No Action” if any game is postponed or cancelled. 15. Division winner wagers are graded according to regular season results. 16. American League and National League Champion wagers include playoffs unless otherwise stated. 17. All grading disputes will be settled using MLB.com as the official source. Baseball Live Betting 1. All bets are Action regardless of pitching changes. 2. Extra innings count towards all wagers unless otherwise stated. 3. Moneyline wagers are official after 5 complete innings or 4.5 if the home team is leading. 4. Run Line/Alternate Run Line are official after 9 complete innings or 8.5 if the home team is leading. 5. Totals/Alternate Totals are official after 9 complete innings or 8.5 if the home team is winning, except in cases where the game total has gone over the posted number. In this case, wagers on the over would be graded as wins with wagers on the under graded as a loss. 6. Team Totals are official after 9 complete innings or 8.5 if the home team is winning, except in cases where the game total has gone over the posted number. In this case, wagers on the over would be graded as wins with wagers on the under graded as a loss. 7. Game to go Extra Innings wagers have action once the 9th inning is complete. 8. To Win Inning wagers are official once the top and bottom of the inning are complete unless the team batting second in the specified inning is winning when the game is suspended. 9. Inning Run Line wagers are official once the top and bottom of the inning are complete unless the team batting second in the specified inning is winning has already covered the run line and cannot be overtaken. 10. Inning Total wagers are official once the top and bottom of the inning are complete unless the total has already gone over the posted number at the time the game is suspended. 11. A Score/Hit in the Inning/Half Inning wagers are official once the top and bottom of the inning are complete unless the result is already determined. 12. Race to X runs wagers are official once 9 innings have been played or 8.5 innings if the home team is leading have been played, unless the result of the race to X runs has already been determined. 13. Team to score the Xth Run wagers are official once 9 innings have been played or 8.5 innings if the home team is leading unless the run indicated on the wager has been scored and is already determined. 14. Team to score next wagers are official at the time the run is scored. Wagers on the next run at the time the game is suspended will be “No Action” 15. Winning Margin wagers are official once 9 innings have been played or 8.5 innings if the home team is leading. 16. All grading disputes will be settled using MLB.com as the official source.
1. If a game is not played on the scheduled date, all wagers will be graded “No Action” 2. If a venue is changed, bets already placed will stand provided the home team is still designated as such. 3. Hockey games are official after 55 minutes of play. 4. For period betting, the quoted period must be complete for wagers to be official. 5. Overtime/Shootouts is included on all wagers.
  • Regulation Time (3-Way) Wagering is graded according to the first 60 minutes of play
  • 3rd period wagering includes OT
1. In the event of a game being decided by a Penalty Shootout, one goal will be added to the winning team’s score and the game total for settlement purposes. 2. Player must take the ice during the game for player props to have action. 3. All International Hockey is settled according to the score at the end of 60 minutes. 4. Division winner wagers are graded according to regular season results. 5. Conference winner wagers include playoffs unless otherwise stated. 6. All grading disputes will be resolved using NHL.com as the official source. Hockey Live Betting 1. All wagers include overtime and shootout unless otherwise stated.
  • Regulation time (3 Way) wagers are settled according to the result at the end of 60 minutes
2. For live betting wagers that include the time of an event happening, the time ranges count up from 0:00. For example, the selection “Start of the Period – 6:00” would be for the first 6 minutes of the period, where “6:01 – End of period” would be for the final 14 minutes of the period. 3. Period specific markets are for goals scored exclusively within the period in question.
  • The period must be complete for wagers to be official unless the result has already been decided.
  • 3rd period wagering includes OT
4. All grading disputes will be resolved using NHL.com as the official source.
1. All wagers are settled based on the official results of the governing body presiding over the sport in question. Subsequent disqualifications or appeals will not affect wagers. 2. If the conditions of a specific event are changed from those originally listed by the sports governing body, all wagers will be graded “No Action” 3. If an event is suspended or postponed, bets have action so long as the event is completed within 48 hours of the originally scheduled start time.
  • For Winter Olympics events, the event must be complete before the end of the closing ceremonies.
  • If the event takes place on a different run or in a different location, wagers will be graded “No Action”
1. All wagers are “No Action” if either player retires before the match is completed, except in situations where the outcome of the wager has already been determined.
  • Wagers on a specific set, completed before a player retires, have action.
2. In the event that a match is postponed, bets have action as long as the match is rescheduled to take place within 7 days of the originally scheduled match. 3. For matches offered on games or sets within a match, a walkover, retirement or disqualification during a game or set will result in wagers on that game or set to be graded “No Action” unless the bet has already been determined. 4. All wagers on head to head matchups have action until the match is finished, regardless of any delays due to rain or darkness, change of schedule, change of location or change of surface. 5. All tennis futures have action, whether or not the player competes in the tournament. 6. Wagers on total games, or games handicap are determined by the total number of games won by each player during the match.
  • If a player is awarded the match win due to a withdrawal before the full number of sets are completed, all total games and games handicap wagers will be graded “No Action” unless the result has already been determined.
7. Wagers on total sets are official once the entire match is complete. If either player retires before the completion of the match, all wagers will be graded “No Action” unless the result has already been determined. For example, if the 3rd set of a match begins but is not completed, wagers on Over 2.5 Sets would be settled as the winner. 8. All grading disputes will be settled according to the result on Flashscore.com. Tennis Live Betting 1. All wagers are “No Action” if either player retires before the match is completed, except in situations where the outcome of the wager has already been determined.
  • Wagers on a specific set, completed before a player retires, have action.
2. If a match is delayed for any reason, all wagers will have action until the match is complete. 3. If a match includes the awarding of penalty points by the umpire, all wagers on that match will stand. 4. If a match includes the awarding of a penalty game all wagers will be graded “No Action” 5. If the wrong player is indicated as the server, then any wagers taken on the current or next game, and current or next game score are graded “No Action” regardless of the result. 6. Tie breaks and Match tie-break count as 1 game.
  • In some competitions, the final set is determined by a Match tie-break. If a match is decided by a Match tie-break, it is considered the 3rd set.
7. For wagering on the Player to win games X and Y of set Z, both games must be played for bets to have action. 8. All grading disputes will be settled according to the result on Flashscore.com
1. Markets include overtime unless otherwise stated. 2. BUSR has discretion on which lines it offers. We don’t guarantee having a line available at any point in a game. You must place all live-betting wagers online. BUSR offers live in-play lines for televised games on selected sports. 3. Although BUSR makes every effort to display all live, in-play information correctly, use information (such as the score of the game) as a guide. BUSR assumes no liability in the event that any information is incorrect. 4. Any bets placed on live events are automatically delayed for security purposes, and to allow bookmakers to closely monitor odds in order to avoid past-post due to broadcast transmission delays. 5. Players may experience a maximum delay of 15 seconds (plus any additional network delays) depending on the sport and venue. Please be aware that transmissions described as “live” by some broadcasters may actually be delayed. 6. The extent of any delay may vary between customers, depending on the network set-up on which you are receiving data. 7. If BUSR determines that you placed a bet after the outcome of an event, or after the selected participant or team has gained a material advantage (e.g. a score), BUSR will cancel your open and settled bets in question. 8. When there’s an obvious error in BUSR lines, BUSR will cancel all bets with that error. 9. BUSR reserves the right to void any wagers in the event that the format of a match differs from our displayed information. 10. BUSR makes every effort to grade bets as soon as the outcome of a market becomes available. Please keep in mind that BUSR system needs to obtain the official result in order to settle pending wagers; this process could take a few minutes. 11. BUSR reserves the right to delay settling or grading wagers if their outcome can’t be officially verified. If BUSR incorrectly settles a market, it reserves the right to correct the market at any time. If a match is not finished or played (e.g. disqualification, interruption, withdrawal, etc.), BUSR will void all undecided markets. 12. Please refer to our betting rules for information on how we settle specific markets. 13. Depending on the sport, odds may change drastically from one moment to the next. If you turn on the option to “auto accept changes,” BUSR will accept your bet at the current market odds without any warning or option to cancel the bet. Please be aware that BUSR cannot cancel live-betting wagers, and you are responsible for enabling and disabling this option at your discretion.
1. All soccer matches are based on the results at the end of 90 minutes of play, including any injury or stoppage time, unless otherwise stated.
  • Friendly Matches are graded according to the result when the game finishes (not including extra time), regardless of whether the full 90 minutes are played.
  • First half wagers are considered official once the first half is complete.
2. A match must be played within 48 hours of the originally scheduled kickoff or wagers on the match will be graded “No Action” 3. If the match venue is changed (other than to the away teams location), the wagers already placed will stand, provided the home team is still the home team. If the home and away team for a listed match are reversed then wagers placed on the original match will be graded “No Action” 4. Every effort will be made to quote all possible participants for player to score the first/last goal in a game, however, if the situation arises that a player not quoted scores the first/last goal will count as a winner for that player.
  • Wagers on players not taking part in the match will be “No Action”, as will wagers on first goal scorer if the player comes on after the first goal has been scored.
  • All soccer wagers except first, last and anytime goal scorer include own goals.
5. For wagers on bookings, a yellow card counts as one booking where a red card counts as two bookings.
  • For total booking points, a yellow card counts for 1 point and a red card counts as 2 points.
6. For Asian handicaps, the handicap applies to the final match result and the team with the most goals after the handicap is applied is the winner. 7. Soccer moneyline wagers have three outcomes: home team win, away team win and draw. Draw occurs when a game is tied after 90 minutes of regulation time plus injury/stoppage time. There is no Push option on Soccer moneylines. 8. Wagers made on a team winning a specific cup or trophy will have action through Extra Time and Penalties. 9. All grading disputes will be resolved using FlashScore.com. Soccer Live Betting 1. Live soccer wagers are graded according to the result after 90 minutes plus injury time, unless otherwise stated. 2. Live soccer Asian handicap wagers are for the match from the point the wager is accepted, goals/corners/bookings that occurred prior to the wager being accepted do not count towards the live Asian handicap. 3. Wagers will not be accepted when wagering is suspended for goals, penalties, dangerous free kicks, corner kicks or similar game changing situations. 4. All grading disputes will be resolved using FlashScore.com
1. Wagers will be settled based on the official result as declared by the official governing body of the specified competition. 2. Postponed matches must be played within 24 hours of the originally scheduled start time to have action, otherwise they will be graded “No Action”. 3. If a player or team is misspelled, all wagers will stand unless it is obviously wrong or clear that it was not the player or team playing that match. 4. If the event of a match or map starting but not being completed, all wagers will be graded “No Action” unless a player is disqualified after the start of the match, in which case the player or team progressing to the next round or being awarded the victory will be used for grading purposes. 5. If a match is played before the scheduled start time, then all wagers placed after the actual starting time will be graded “No Action”. 6. If a match or map is replayed due to a disconnection, all wages on the specified market will be graded “No Action” unless the result is already determined. 7. If a player or team is given a walkover on at least one map before the match starts, all wagers will be graded “No Action” 8. If a map is replayed due to a non-player related technical problem, pre-match wagers will stand on the replayed map in accordance with the official result. 9. If the required number of maps are changed, or differ from those offered for betting purposes then all wagers on handicap betting, total map betting, correct score betting and ‘Race To’ Maps will be graded “No Action”.
1. If a match is postponed all wagers will be graded “No Action” unless the match is rescheduled and takes place within 24 hours of the originally scheduled start time. 2. In the event a match is started but then shortened or not completed, all wagers will be graded “No Action” unless the result has already been determined. 3. All future wagers have action, if a player does not start the tournament, wagers on this player will be graded as a loss. 4. All grading disputes will be settled according to the result on Flashscore.com. Darts Live Betting 1. Wagers on any match abandoned before the full completion of the required number of legs or sets will be graded as “No Action”, unless the result has already been determined.
1. Competitors must pass the starting line of the respective event/stage for wagers to be official.
  • Competitors that do not pass the start line will be settled as “No Action”
2. All wagers are settled based on the results published by the official governing body of the specific race, taking in to account any enquiries/jury-decisions made within 24 hours of the respective stage start time.
  • In the event of a disqualification, wagers will be settled on the result at the time of the podium presentation.
1. All events will be settled including overtime unless otherwise stated. 2. Regulation time must be complete for wagers to be official.
  • If the length of a match is changed by the governing body prior to the commencement of play, the revised game length will be regarded as the official regulation time for the match and all bets will stand as long as this new regulation time is completed.
3. If any match ends in a draw/tie, including overtime if played, then wagers will be settled as a Push unless a price is offered for draw/tie.
1. Unless otherwise specified, a fight must take place within 7 days of the listed date of the fight or the bout will be graded “No Action”. 2. If either fighter is replaced, all wagers will be graded “No Action”. 3. Once the bell sounds for the first round, the bout is considered official for betting purposes.
  • To win the fight wagers will be settled as No Action in the result of a draw unless the draw option was offered.
4. Results will be graded according to the official result at ringside. Results are not official for betting purposes until verified by an official at the fighting venue.
  • Official or unofficial sanctioning body overturns of a fight decision based on appeal, suspension, lawsuit, drug testing or any other fighter sanction will not be recognized for betting purposes.
5. If either fighter fails to answer the bell for the next round then his opponent will be deemed to have won in the previous round. 6. In the case where a fight is declared a No Contest all bets will be “No Action” and risk will be returned unless the outcome of the wager has already been determined. 7. All bets will have action regardless of changes to the number of rounds fought, unless the scheduled number of rounds fought is lower than the posted total. In this case wagers on the total would be graded “No Action”. For proposition wagers the following applies:
  • Round Betting: All wagers placed prior to the number of rounds changing will be settled as “No Action”.
8. For Boxing, a half round is determined as being 1 minute and 30 seconds of the respective round. 9. For MMA, a half round is determined as being 2 minutes and 30 seconds of the respective round. 10. For proposition wagers on the exact outcome of the fight where KO is an option; KO, TKO and disqualification are regarded as a Knock Out. 11. Bouts that end according to a technical decision will be graded as decision unless technical decision was available as a wagering option. 12. To go the distance wagers will be official once the designated number of rounds is fully completed. Boxing/MMA Live Betting 1. Fight Winner 2 Way: Does not include the draw and will be settled as “No Action” should the end result be a draw. 2. Fight Winner 3 Way: Includes the draw and will be settled as such should the end result be a draw. 3. Total Rounds: The round in which the fight ends will be used for settlement purposes. In the event a fighter retires in between rounds, or before the bell sounds to start the next round, the last complete round will be used for grading purposes. 4. Bouts that end according to a technical decision will be graded as decision unless technical decision was available as a wagering option. 5. To go the distance wagers will be official once the designated number of rounds is fully completed.
1. All wagers have action whether an athlete competes or not. 2. In the event of a disqualification, the podium positions will count as the official result and be used for the grading of wagers. 3. For matchup wagers, both competitors must compete for wagers to have action.
1. Future wagers all have action. 2. If a match begins but is not completed, the player who advances or is deemed the winner with be used for grading purposes. 3. In the event a match is postponed, bets have action so long as the match is rescheduled to take place within 30 days of the original date.
1. Wagers on matches affected by the weather will be settled in line with the official result provided (in the case of Test Matches), at least one ball has been bowled. In the event a test match is abandoned due to weather before a ball has been bowled or a match being abandoned for any reason other than weather, all bets will be graded “No Action” 2. Wagers on Test Series betting are official once the full number of Tests have been played, otherwise wagers will be graded as “No Action”.
  • Wagers on individual Tests will stand.
3. For One Day Internationals, in the event of a tie, match bets will be graded “No Action” unless draw was offered as a wagering option. 4. A wager is deemed a Future wager if the event is offered for wagering one week prior to the tournament/event starting. All bets on Future matches have action whether competitors compete or not. 5. All grading disputes will be settled using Cricinfo.com as the official source.
1. Rugby wager are settled based on 80 minutes of play unless otherwise stated. 80 minutes of play includes any stoppage time.
  • Rugby 7s, 9s and 10s are settled on the specific tournament regulation play and exclude extra time.
2. If the match location is changed, all wagers on that match are graded “No Action” 3. If there is a change in opponent, all wagers on that match are graded “No Action” 4. If a match is abandoned or postponed, all wagers are graded “No Action” apart from markets where the outcome is already determined. 5. All grading disputes will be resolved using the official result of the league governing body.
1. Where applicable, the podium presentation will determine the grading of wagers. Subsequent disqualifications or appeals will not affect the wagers. 2. In the event that a match starts but is not completed, all wagers will be graded “No Action” unless the result has already been determined.
1. All wagers have action, regardless if the driver competes in the race.
  • If the entire race is cancelled, all wagers are “No Action”
2. The race must be run within 7 days of the scheduled start time for wagers to have action. 3. Wagers are settled according to the official result on the day of the race.
  • Results overturned on appeal will not be recognized for grading purposes.
  • Shortened races will be graded according to the final result of the sports governing body.
4. For head to head matchups both drivers must start the race for wagers to have action.
  • The warm up lap counts as part of the race.
  • In the event that both drivers fail to finish the race, head to head wagers will be settled according to the driver that completed the most laps.
  • Qualifying matchups are graded based on qualifying times only.
5. For NASCAR wagering, the wager will be settled according to the car which crosses the finish line provided that the listed driver started the race. 6. All grading disputes will be resolved using the official result of the race league governing body.
1. All matches are graded base on the score at the end of regulation time, excluding overtime, unless otherwise stated on the bet description.
  • If the scheduled 60 minutes is not played, all wagers will be graded “No Action” with the exception of events where the result has already been determined.
1. All golf future wagers have action, regardless of if the player tees off in the 1st round or not. A future wager is defined as any wager placed before the Monday of the tournament week. 2. A tournament must be completed within 7 days of its start for wagers to have action. 3. For wagers placed during the week of the tournament, golfers who withdraw before their scheduled Day 1 tee time, will be graded as “No Action”.
  • If the quoted golfer tees off to start the tournament, all wagers have action.
4. If any golfer in a Head to Head, 2-ball, 3-ball, or 4 ball matchup does not tee off, all wagers on the event will be settled “No Action” 5. Dead Heat Rule is applied in any situation where there is a tie, unless tie/draw was offered for wagering on the event. 6. If a tournament is shortened due to weather conditions, the official result of the tournament will be used when settling all wagers including tournament, match and group bets regardless of the number of rounds played.
  • In the event that a tournament is shortened, any wager placed after the end of play will be void.
7. If a golfer is disqualified from the round or tournament, after a round is complete, all wagers on the round or tournament will be graded as a loss for the golfer. 8. For head to head wagers, the golfer that completes the most holes will be declared the winner. In the event that both golfers complete the same amount of holes, the golf with the lowest score will be graded as the winner. 9. On events where the tournament goes in to a playoff, the winner of the playoff will be used for grading purposes. 10. All grading disputes will be resolved using PGAtour.com, LPGA.com or EuropeanTour.com as the official source. Golf Live Betting 1. All wagers have action, regardless of if the player withdraws during the tournament. 2. On events where the tournament goes in to a playoff, the winner of the playoff will be used for grading purposes. 3. All grading disputes will be resolved using PGAtour.com, LPGA.com or EuropeanTour.com as the official source.
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